Kragg

Por Equipo editorial de la Wiki de March of Giants · Publicado · Última actualización

A bruiser that charges through your wave, drags the ground out from under you and hands kinetic armor to his friends.

Datos rápidos

Rol
Carry
Complejidad
Media
Tier
B
Familia
The Kragg line
Builds de Warshell
Kinetic · Survival
Desplegado en
Side lanes, where Monstrous Presence can cover two allies at once.
Número de roster
NO.011
Atributos totales
33

Valoraciones editoriales (sobre 10)

Con el mismo peso que nuestra tier list: presión de línea 35%, limpieza de oleadas 25%, teamfights 20%, escalado 15%, facilidad de ejecución 5%.

GiantsValor0 - 10
Presión de línea7
Limpieza de oleadas7
Impacto en teamfights6
Escalado6
Facilidad de ejecución7
Atributos totales3350

Dónde se sitúa Kragg

Playable but punished by ranged pressure and fast wave clear.

Tier list de March of Giants →

Rasgo — Stalwart Vigor

Gains combined armor from basic attacks and from hits he takes.

Habilidades

Brutal Charge

Habilidad

Charges forward dealing damage and carrying enemies along, then dealing additional damage and stunning on collision with buildings.

Shattered Earth

Habilidad

Creates quicksand that damages enemies within and pulls them toward the centre.

Monstrous Presence

Habilidad

Provides kinetic armor to allies and deals damage to enemies in the area.

Enfrentamientos

Fuerte contra

Cuidado con

Familia y Giants relacionados

Despliegue

Side lanes, where Monstrous Presence can cover two allies at once.

How It Works

Kragg is a kinetic bruiser. His job is to convert a straight lane into a physics problem — charging people into walls, dragging them across quicksand and pinning them where your team can reach them.

Monstrous Presence is the reason he is not purely selfish. Handing kinetic armor to two allies before a fight is worth more than the damage the ability deals.

Strategy

Charge into terrain, never into open ground. A collision stun is what turns a charge into a kill.

Shattered Earth should be placed behind the enemy, not under them. Pulling a fleeing target back toward your Soldiers is the whole point.

Tips

  • Stalwart Vigor rewards standing still and fighting, so pick fights you can win slowly.
  • Use Brutal Charge to move soldiers, not just Giants — the wave is the real objective.
  • Pair Kragg with Goliath and the lane becomes a grind the enemy cannot win.

FAQ

What is Kragg's job in a fight?

To be the reason the enemy cannot stand still. Brutal Charge and Shattered Earth both move people who did not want to move.

Why is Kragg only B tier?

He gets outranged. Anything that pokes from outside charge range wins the lane before his kit comes online.

What is the best Brutal Charge target?

A wall or building. The collision stun is the payoff, not the travel damage.

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