Kragg
Por Equipo editorial de la Wiki de March of Giants · Publicado · Última actualización
A bruiser that charges through your wave, drags the ground out from under you and hands kinetic armor to his friends.
Datos rápidos
- Rol
- Carry
- Complejidad
- Media
- Tier
- B
- Familia
- The Kragg line
- Builds de Warshell
- Kinetic · Survival
- Desplegado en
- Side lanes, where Monstrous Presence can cover two allies at once.
- Número de roster
- NO.011
- Atributos totales
- 33
Valoraciones editoriales (sobre 10)
Con el mismo peso que nuestra tier list: presión de línea 35%, limpieza de oleadas 25%, teamfights 20%, escalado 15%, facilidad de ejecución 5%.
| Giants | Valor | 0 - 10 |
|---|---|---|
| Presión de línea | 7 | |
| Limpieza de oleadas | 7 | |
| Impacto en teamfights | 6 | |
| Escalado | 6 | |
| Facilidad de ejecución | 7 | |
| Atributos totales | 33 | 50 |
Dónde se sitúa Kragg
Playable but punished by ranged pressure and fast wave clear.
Rasgo — Stalwart Vigor
Gains combined armor from basic attacks and from hits he takes.
Habilidades
Brutal Charge
HabilidadCharges forward dealing damage and carrying enemies along, then dealing additional damage and stunning on collision with buildings.
Shattered Earth
HabilidadCreates quicksand that damages enemies within and pulls them toward the centre.
Monstrous Presence
HabilidadProvides kinetic armor to allies and deals damage to enemies in the area.
Enfrentamientos
Familia y Giants relacionados
Despliegue
Side lanes, where Monstrous Presence can cover two allies at once.
How It Works
Kragg is a kinetic bruiser. His job is to convert a straight lane into a physics problem — charging people into walls, dragging them across quicksand and pinning them where your team can reach them.
Monstrous Presence is the reason he is not purely selfish. Handing kinetic armor to two allies before a fight is worth more than the damage the ability deals.
Strategy
Charge into terrain, never into open ground. A collision stun is what turns a charge into a kill.
Shattered Earth should be placed behind the enemy, not under them. Pulling a fleeing target back toward your Soldiers is the whole point.
Tips
- Stalwart Vigor rewards standing still and fighting, so pick fights you can win slowly.
- Use Brutal Charge to move soldiers, not just Giants — the wave is the real objective.
- Pair Kragg with Goliath and the lane becomes a grind the enemy cannot win.
FAQ
What is Kragg's job in a fight?
To be the reason the enemy cannot stand still. Brutal Charge and Shattered Earth both move people who did not want to move.
Why is Kragg only B tier?
He gets outranged. Anything that pokes from outside charge range wins the lane before his kit comes online.
What is the best Brutal Charge target?
A wall or building. The collision stun is the payoff, not the travel damage.